• Login to RealityHub user interface

  • Go to the Main Manu and select the Configuration

  • Select the Host under the Engines

  • Click on the ➕ Add button inside the Installations section

  • Add the Unreal Engine 4.27 installation path to your Installations

The default path for Unreal Engine 4.27: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor.exe

  • Go to ConfigurationProjectsShared Folders

  • Click on the ➕ icon to Add a UNC Path of your Shared Folder Path

  • Define your User Name and Password

  • Click on the Scan button

  • Check the All Projects section and make sure that scanning is successfully done.

When you select a Project in the Renderers section, you have the option of launching your project with Unreal Engine or Reality Engine, depending on your plan.

The image above shows the Actor components you exposed via the Remote Control Preset. Now they are listed inside RealityHub’s Nodegraph/Actions module.